Beautiful Light field guide

Early Access maps

The official Early Access plan names two maps, while the FAQ says a map may change the mode and objective.

Official screenshot: a daylight view over a derelict industrial complex of concrete blocks and gantries, forest on the horizon.
Official screenshot — environmentOfficial screenshot · Deep Worlds SA
Current coverage Published | Pre-release map plan
Facts as of

At a glance

What the official Beautiful Light pages publish about the planned Early Access map count and map-dependent modes and objectives.

Steam's current Early Access Features section lists 2 maps. The official FAQ repeats 2 maps as the Early Access target. The count is preserved as planned pre-release content, not as a claim about the number currently playable.

The FAQ explains that maps can make the mode and objective vary. This page records that relationship without turning it into a map-by-map rule set.

The FAQ names Ground Zero, but this page does not turn a published plan into a tested map guide. No tactical route, loot point, coordinate or playable delivery status has been verified by this site.

Two maps are planned

The Steam listing and the official FAQ both publish two maps in their Early Access wording. The sources present this as a planned target for a game still in development.

  • Published count

    2 maps

  • Source wording

    Early Access plan / target

  • Not established

    Two currently delivered or fully playable maps

Mode and objective may vary by map

The FAQ states that the map can affect the mode and the objective. That establishes a relationship between map selection and the structure of a session, but it does not publish a complete map-by-map breakdown.

  • Mode

    The FAQ says it can vary by map

  • Objective

    The FAQ says it can vary by map

  • Boundary

    No map-specific rule set is established

No map guide is created

The FAQ explicitly names Ground Zero. That name does not establish a usable map, a tactical route, a loot point or a delivered build; none has been tested here.

  • Published name

    Ground Zero, named in the official FAQ; not a tested map guide

  • Not established

    Loot points, routes, or coordinates

  • Not established

    A delivered-content status

Sources behind this page

Every claim remains tied to a dated, identifiable source.

  • Steam product page - Beautiful Light

    steam-product-2026-08-29
    Consulted
    2026-09-26
    Scope
    Current official Steam listing for the Early Access Features section and its published map, weapon, inventory, equipment, and progression wording.
  • Deep Worlds Extended FAQ - Beautiful Light

    deep-worlds-faq-2026-08-29
    Consulted
    2026-09-26
    Scope
    Official development plans: two Early Access maps, map-dependent modes and objectives, loot categories, operator progression and trader quests. Read in the rendered FAQ on 2026-09-26; its displayed last-update note remains 02/09/2024.

Evidence statement : Steam and the FAQ publish a target of two Early Access maps. The FAQ names Ground Zero and describes objectives varying by map. This is a development plan, not proof of playable delivery.

What remains unknown

Steam and the official FAQ publish two maps as an Early Access target. The FAQ names Ground Zero and says the mode and objective can vary by map. These pages provide no tested map guide, coordinates, loot routes or verified delivery status.