Beautiful Light field guide

Anomalies

Anomalies are the antagonist side of Beautiful Light, and part of them is announced as player-controlled.

Official render: an antlered, emaciated creature crouches among bare trees in a dark forest.
Official render — anomalyOfficial render · Deep Worlds SA
Current coverage Section open | Capabilities not published
Facts as of

At a glance

The published place of player-controlled anomalies in the announced Beautiful Light loop.

This section covers the announced role of player-controlled anomalies and the eight names recorded in the official press kit.

The press kit names Big Boy, Dogs, Juggernaut, Psy Ai, Reavers, Sheitan, Spider and Wendigo. It marks Juggernaut and Wendigo as player-controlled, without establishing their abilities or availability.

No playable build has been tested or extracted for this site. The section distinguishes published development plans from observed gameplay and does not invent tactical routes, combat statistics or tested build advice.

Two sides, one day, separately

After release, an anomaly page will say how it is played and, separately, how it is survived. Those are two different subjects, and merging them would produce advice for both at once.

Sources behind this page

Every claim remains tied to a dated, identifiable source.

  • Entity-nature doctrine — Beautiful Light Base

    editorial-natures-2026-09-03
    Consulted
    2026-09-03
    Scope
    which section a page of each entity nature must carry before and after release

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  • Guide

    Named anomalies

    The eight anomalies named in Deep Worlds SA's public Beautiful Light press kit, the two it marks as player-controlled, and which of them official announcements had already named.

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What remains unknown

The pages distinguish announced roles and press-kit names from abilities or performance actually tested in a game build.